![]() Due to the massive amount of things that the game expects you to keep track of, there are a lot of menus and managing them all can take a bit getting used to. The only slight (and I do mean slight) issue I have with the game is that the UI is a little wonky at times. And its this challenge that makes it fun, figuring out a good combination of classes, Balancing support or defensive abilities with offensive ones, managing each party members stress and having a contingency plan for when (not if) one or more of your party members' stress gets the best of them. This game is all about managing all the bad s**t that the dungeons throw at you. The game tells you every time you start it up that your party members will die, you won't be able to complete some quests, You are limited in how much you can heal while in a quest. ![]() It is brutal, grim, and the monsters you encounter will drive your characters mad. The game is a love letter to Lovecraftian horror.
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